Boost Your Productivity with AutoCAD Commands and Shortcuts!

Auto-CAD command and shortcuts-

Are you tired of wasting time navigating through AutoCAD menus?

Take your design skills to the next level with our comprehensive list of AutoCAD commands and shortcuts!

Learn and Master:

  • Essential drawing and editing commands
  • Time-saving shortcuts for faster workflow
  • Navigation and selection techniques
  • Layer management and organization
  • And many more!

Improve Your Efficiency:

  • Reduce design time by up to 50%
  • Enhance accuracy and precision
  • Streamline your workflow
  • Increase productivity

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Here is a list of all of the shortcut lists-

A

ARC / Creates an arc.


AA

AREA / Calculates the area and perimeter of objects or of defined areas.


ADC

ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns.


AL

ALIGN / Aligns objects with other objects in 2D and 3D.


AP

APPLOAD / Load Application.


AR

ARRAY / Creates multiple copies of objects in a pattern.


ARR

ACTRECORD / Starts the Action Recorder.


ARM

ACTUSERMESSAGE / Inserts a user message into an action macro.


ARU

ACTUSERINPUT / Pauses for user input in an action macro.


ARS

ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file.


ATI

ATTIPEDIT / Changes the textual content of an attribute within a block.


ATT

ATTDEF / Redefines a block and updates associated attributes.


ATE

ATTEDIT / Changes attribute information in a block.

B

B

BLOCK / Creates a block definition from selected objects. 


BC

BCLOSE / Closes the Block Editor. 


BE

BEDIT / Opens the block definition in the Block Editor. 


BH

HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.


BO

BOUNDARY / Creates a region or a polyline from an enclosed area.


BR

BREAK / Breaks the selected object between two points.


BS

BSAVE / Saves the current block definition.


BVS

BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block.

C

C

CIRCLE / Creates a circle.


CAM

CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects.


CBAR

CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object.


CH

PROPERTIES / Controls properties of existing objects.


CHA

CHAMFER / Bevels the edges of objects.


CHK

CHECKSTANDARDS / Checks the current drawing for standards violations.


CLI

COMMANDLINE / Displays the Command Line window.


COL

COLOR / Sets the color for new objects.


CO

COPY / Copies objects a specified distance in a specified direction.


CT

CTABLESTYLE / Sets the name of the current table style.


CUBE

NAVVCUBE / Controls the visibility and display properties of the ViewCube tool.


CYL

CYLINDER / Creates a 3D solid cylinder.

HOT KEYS D-F

D

D

DIMSTYLE / Creates and modifies dimension styles.


DAN

DIMANGULAR / Creates an angular dimension.


DAR

DIMARC / Creates an arc length dimension.


DBA

DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension.


DBC

DBCONNECT / Provides an interface to external database tables.


DCE

DIMCENTER / Creates the center mark or the centerlines of circles and arcs.


DCO

DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension.


DCON

DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects.


DDA

DIMDISASSOCIATE / Removes associativity from selected dimensions.


DDI

DIMDIAMETER / Creates a diameter dimension for a circle or an arc.


DED

DIMEDIT / Edits dimension text and extension lines.


DI

DIST / Measures the distance and angle between two points.


DIV

DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object.


DJL

DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension.


DJO

DIMJOGGED / Creates jogged dimensions for circles and arcs.


DL

DATALINK / The Data Link dialog box is displayed.


DLU

DATALINKUPDATE / Updates data to or from an established external data link.


DO

DONUT / Creates a filled circle or a wide ring.


DOR

DIMORDINATE / Creates ordinate dimensions.


DOV

DIMOVERRIDE / Controls overrides of system variables used in selected dimensions.


DR

DRAWORDER / Changes the draw order of images and other objects.


DRA

DIMRADIUS / Creates a radius dimension for a circle or an arc.


DRE

DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects.


DRM

DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure.


DS

DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties.


DT

TEXT / Creates a single-line text object.


DV

DVIEW / Defines parallel projection or perspective views by using a camera and target.


DX

DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file.

E

E

ERASE / Removes objects from a drawing.


ED

DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames.


EL

ELLIPSE / Creates an ellipse or an elliptical arc.


EPDF

EXPORTPDF / Exports drawing to PDF.


ER

EXTERNALREFERENCES / Opens the External References palette.


EX

EXTEND / Extends objects to meet the edges of other objects.


EXIT

QUIT / Exits the program.


EXP

EXPORT / Saves the objects in a drawing to a different file format.


EXT

EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space.

F

F

FILLET / Rounds and fillets the edges of objects.


FI

FILTER / Creates a list of requirements that an object must meet to be included in a selection set.


FS

FSMODE / Creates a selection set of all objects that touch the selected object.


FSHOT

FLATSHOT / Creates a 2D representation of all 3D objects based on the current view.

HOT KEYS G-I

G

G

GROUP / Creates and manages saved sets of objects called groups.


GCON

GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects.


GD

GRADIENT / Fills an enclosed area or selected objects with a gradient fill.


GEO

GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.

H

H

HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill. 


HE

HATCHEDIT / Modifies an existing hatch or fill. 


HI

HIDE / Regenerates a 3D wireframe model with hidden lines suppressed. 

I

I

INSERT / Inserts a block or drawing into the current drawing.


IAD

IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images.


IAT

IMAGEATTACH / Inserts a reference to an image file.


ICL

IMAGECLIP / Crops the display of a selected image to a specified boundary.


ID

ID / Displays the UCS coordinate values of a specified location.


IM

IMAGE / Displays the External References palette.


IMP

IMPORT / Imports files of different formats into the current drawing.


IN

INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions.


INF

INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids.


IO

INSERTOBJ / Inserts a linked or embedded object.

HOT KEYS J-L

J

J

JOIN / Joins similar objects to form a single, unbroken object.


JOG

DIMJOGGED / Creates jogged dimensions for circles and arcs.

K

L

L

LINE / Creates straight line segments.


LA

LAYER / Manages layers and layer properties.


LAS

LAYERSTATE / Saves, restores, and manages named layer states.


LE

QLEADER / Creates a leader and leader annotation.


LEN

LENGTHEN / Changes the length of objects and the included angle of arcs.


LESS

MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level.


LI

LIST / Displays property data for selected objects.


LO

LAYOUT / Creates and modifies drawing layout tabs.


LT

LINETYPE / Loads, sets, and modifies linetypes. 


LTS

LTSCALE / Changes the scale factor of linetypes for all objects in a drawing. 


LW

LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units.

HOT KEYS M-O

M

M

MOVE / Moves objects a specified distance in a specified direction.


MA

MATCHPROP / Applies the properties of a selected object to other objects.


MAT

MATERIALS / Shows or hides the Materials window.


ME

MEASURE / Creates point objects or blocks at measured intervals along the length or perimeter of an object.


MEA

MEASUREGEOM / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points.


MI

MIRROR / Creates a mirrored copy of selected objects.


ML

MLINE / Creates multiple parallel lines.. 


MLA

MLEADERALIGN / Aligns and spaces selected multileader objects.


MLC

MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader.


MLD

MLEADER / Creates a multileader object. 


MLE

MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object.


MLS

MLEADERSTYLE / Creates and modifies multileader styles.


MO

PROPERTIES / Controls properties of existing objects.


MORE

MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level.


MS

MSPACE / Switches from paper space to a model space viewport.


MSM

MARKUP / Opens the Markup Set Manager.


MT

MTEXT / Creates a multiline text object.


MV

MVIEW / Creates and controls layout viewports.

N

NORTH

GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.


NSHOT

NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion.


NVIEW

NEWVIEW / Creates a named view with no motion.

O

O

OFFSET / Creates concentric circles, parallel lines, and parallel curves.


OP

OPTIONS / Customizes the program settings.


ORBIT

3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only.


OS

OSNAP / Sets running object snap modes.

HOT KEYS P-R

P

P

PAN / Adds a parameter with grips to a dynamic block definition.


PA

PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data.


PAR

PARAMETERS / Controls the associative parameters used in the drawing.


PARAM

BPARAMETER / Adds a parameter with grips to a dynamic block definition.


PATCH

SURFPATCH / Creates a new surface by fitting a cap over a surface edge that forms a closed loop.


PC

POINTCLOUD / Provides options to create and attach point cloud files.


PCATTACH

POINTCLOUDATTACH / Inserts an indexed point cloud file into the current drawing.


PCINDEX

POINTCLOUDINDEX / Creates an indexed point cloud (PCG or ISD) file from a scan file.


PE

PEDIT / Edits polylines and 3D polygon meshes.


PL

PLINE / Creates a 2D polyline.


PO

POINT / Creates a point object.


POFF

HIDEPALETTES / Hides currently displayed palettes (including the command line).


POL

POLYGON / Creates an equilateral closed polyline.


PON

SHOWPALETTES / Restores the display of hidden palettes.


PR

PROPERTIES / Displays Properties palette.


PRE

PREVIEW / Displays the drawing as it will be plotted.


PRINT

PLOT / Plots a drawing to a plotter, printer, or file.


PS

PSPACE / Switches from a model space viewport to paper space.


PSOLID

POLYSOLID / Creates a 3D wall-like polysolid.


PU

PURGE / Removes unused items, such as block definitions and layers, from the drawing.


PYR

PYRAMID / Creates a 3D solid pyramid.

Q

QC

QUICKCALC / Opens the QuickCalc calculator.


QCUI

QUICKCUI / Displays the Customize User Interface Editor in a collapsed state.


QP

QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images.


QSAVE

QSAVE / Saves the current drawing.


QVD

QVDRAWING / Displays open drawings and layouts in a drawing using preview images.


QVDC

QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing.


QVL

QVLAYOUT / Displays preview images of model space and layouts in a drawing.


QVLC

QVLAYOUTCLOSE / Closes preview images of model space and layouts in the current drawing.

R

R

REDRAW / Refreshes the display in the current viewport.


RA

REDRAWALL / Refreshes the display in all viewports.


RC

RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport.


RE

REGEN / Regenerates the entire drawing from the current viewport.


REA

REGENALL / Regenerates the drawing and refreshes all viewports.


REC

RECTANG / Creates a rectangular polyline.


REG

REGION / Converts an object that encloses an area into a region object.


REN

RENAME / Changes the names assigned to items such as layers and dimension styles.


REV

REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis.


RO

ROTATE / Rotates objects around a base point.


RP

RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image.


RPR

RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings.


RR

RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model.


RW

RENDERWIN / Displays the Render window without starting a rendering operation.

HOT KEYS S-U

S

S

STRETCH / Stretches objects crossed by a selection window or polygon.


SC

SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling.


SCR

SCRIPT / Executes a sequence of commands from a script file.


SEC

SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region.


SET

SETVAR / Lists or changes the values of system variables.


SHA

SHADEMODE / Starts the VSCURRENT command.. 


SL

SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects.


SN

SNAP / Restricts cursor movement to specified intervals.


SO

SOLID / Creates solid-filled triangles and quadrilaterals.


SP

SPELL / Checks spelling in a drawing.


SPE

SPLINEDIT / Edits a spline or splinefit polyline.


SPL

SPLINE / Creates a smooth curve that passes through or near specified points.


SPLANE

SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects.


SPLAY

SEQUENCEPLAY / Plays named views in one category.


SPLIT

MESHSPLIT / Splits a mesh face into two faces.


SSM

SHEETSET / Opens the Sheet Set Manager


ST

STYLE / Creates, modifies, or specifies text styles.


STA

STANDARDS / Manages the association of standards files with drawings.


SU

SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction.

T

T

MTEXT / Creates a multiline text object.


TA

TEXTALIGN / Aligns multiple text objects vertically, horizontally, or obliquely.


TB

TABLE / Creates an empty table object.


TEDIT

TEXTEDIT / Edits a dimensional constraint, dimension, or text object.


TH

THICKNESS / Sets the default 3D thickness property when creating 2D geometric objects.


TI

TILEMODE / Controls whether paper space can be accessed.


TO

TOOLBAR / Displays, hides, and customizes toolbars.


TOL

TOLERANCE / Creates geometric tolerances contained in a feature control frame.


TOR

TORUS / Creates a donut-shaped 3D solid.


TP

TOOLPALETTES / Opens the Tool Palettes window.


TR

TRIM / Trims objects to meet the edges of other objects.


TS

TABLESTYLE / Creates, modifies, or specifies table styles.

U

UC

UCSMAN / Manages defined user coordinate systems.


UN

UNITS / Controls coordinate and angle display formats and precision.


UNHIDE / UNISOLATE

UNISOLATEOBJECTS / Displays objects previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS command.


UNI

UNION / Unions two solid or two region objects.

HOT KEYS V-X

V

V

VIEW / Saves and restores named views, camera views, layout views, and preset views.


VGO

VIEWGO / Restores a named view.


VP

DDVPOINT / Sets the 3D viewing direction.


VPLAY

VIEWPLAY / Plays the animation associated to a named view. 


VS

VSCURRENT / Sets the visual style in the current viewport.


VSM

VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport.

W

W

WBLOCK / Writes objects or a block to a new drawing file.


WE

WEDGE / Creates a 3D solid wedge.


WHEEL

NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools.

X

X

EXPLODE / Breaks a compound object into its component objects.


XA

XATTACH / Inserts a DWG file as an external reference (xref).


XB

XBIND / Binds one or more definitions of named objects in an xref to the current drawing.


XC

XCLIP / Crops the display of a selected external reference or block reference to a specified boundary.


XL

XLINE / Creates a line of infinite length.


XR

XREF / Starts the EXTERNALREFERENCES command.

HOT KEYS Y-Z

Y

Z

ZEBRA

ANALYSISZEBRA / Projects stripes onto a 3D model to analyze surface continuity.


ZIP

ETRANSMIT / Creates a Self-Extracting or Zipped Transmittal Package.

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